March 9-10, 2016
9:00 am - 4:30 pm
Trainers: Ariel Rokem, Greg Wilson, Tracy Teal
Software Carpentry and Data Carpentry's mission is to help scientists and engineers get more research done in less time and with less pain by teaching them basic lab skills for scientific computing. This hands-on two-day workshop covers the basics of educational psychology and instructional design, and looks at how to use these ideas in both intensive workshops and regular classes. The workshop is a mix of lectures and hands-on lessons where you practice giving a short lesson using approaches learned and implement some of the teaching techniques which we will discuss. This is training for teaching, not technical training; you do not need any particular technical background, and we will not be teaching that. This workshop is based on the constantly revised and updated curriculum.
Who: The course is aimed at everyone who is interested in becoming a better teacher. In particular, this training is aimed at those who want to become Software and Data Carpentry instructors, run workshops and contribute to the Carpentry training materials. You don't currently have to be an instructor or a teacher to attend this workshop, but you do need to be willing and committed to becoming one and to improving your teaching techniques.
Where: WRF Data Science Studio, Physics/Astronomy Tower (6th Floor), University of Washington, Seattle, WA. Get directions with OpenStreetMap or Google Maps.
Requirements: Participants should bring a laptop that is Internet connected and has a functioning browser. If you have it, a device for recording audio and video (mobile phones and laptops are OK) is useful as throughout the two days, we are going to record one another teaching in pairs or threes. It does not have to be high-quality, but it should be good enough that you can understand what someone is saying.
Please also read the Preparation section below. You will also receive some further information before the workshop so please check your email.
All participants are also required to abide by Software Carpentry's Code of Conduct.
Contact: Please email arokem@gmail.com for more information.
09:00 | Welcome: key concepts and training goals |
09:30 | Mental models 1: Formative vs. summative assessment |
10:00 | Exercise: Multiple choice questions |
10:30 | Coffee break |
11:00 | Lesson study: giving feedback |
12:00 | Lunch break |
13:00 | Exercise 2: lesson study |
13:30 | Mental models 2: concept maps |
14:00 | Exercise 3: Concept maps |
14:30 | Coffee break |
15:00 | Memory |
15:45 | Wrap-up |
16:00 | Close |
09:00 | Recap and homework review |
09:30 | Alternative formative assessment techniques (Greg Wilson) |
10:30 | Coffee break |
11:00 | Live coding and active learning (Greg Wilson) |
12:00 | Lunch break |
13:00 | Data Carpentry (Tracy Teal) |
13:30 | Software Carpentry and Data Carpentry infrastructure |
14:00 | Exercise: Science of Learning |
14:30 | Coffee break |
15:00 | Motivators and demotivators |
15:30 | Overview of existing materials; how to contribute |
15:45 | Wrap-up: next steps |
16:00 | Close |
Etherpad: http://pad.software-carpentry.org/carpentry-instructor-training-2016-03-09-uw.
We will use this Etherpad for chatting, taking notes, and sharing URLs and bits of code.
If you are interested in doing more reading, Huston's "Teaching What You Don't Know" is a lot of fun - many will recognize themselves in these stories. Past participants have also enjoyed "Building a Better Teacher", which is a well-written look at why educational reforms in the past 50 years have mostly failed, and covers what we should be doing instead.